![]() Please check out our LunarG, please check out our website. We have strengths in performance analysis and tuning, runtime and tools development, shader optimizations, driver development, and porting engines and applications to Vulkan. LunarG software engineering experts create innovative products and services for open-source and commercial customers using leading-edge 3D graphics and compute technologies, including Vulkan, SPIR-V, OpenXR, and OpenGL. Release Notes (for more detailed information): Be sure to select the language, edition, and architecture you want to install of Windows 10. ![]() ![]() Select 'Create installation media for another PC'. VK_EXT_extended_dynamic_state (requires Metal 3.1 for VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE)ĭebug versions of the DXC and VOLK libraries have been included in the SDK (dxcompilerd.dll, dxcompilerd.lib, volkd.lib) To do this, visit Microsoft's Download Windows 10 page, click 'Download Tool Now', and run the downloaded file.VUID validation coverage documentation (validation_error_database.csv and validation_error_database.html) has been updated to represent the validation layer VUID coverage status. VK_MSFT_layered_driver (support not yet in Vulkan Loader).Applications can now query for the presence of these new features. Note that extensions are optional and may not be implemented by the underlying driver/ICD. Installing the Vulkan SDK sets the system environment variable VULKANSDK to the directory in which the SDK is installed, which will look like C:\VulkanSDK\1.0.0.0, but with the version. The Vulkan headers now include the following new extensions. To uninstall the most recently installed SDK, use the Windows 'Add and remove programs feature', or the maintenancetool.exe in the SDK install directory. The Vulkan Configurator (vkconfig) has been updated to improve quality and stability. Please, refer to the VK_LAYER_KHRONOS_synchronization2 and VK_LAYER_KHRONOS_shader_object layer documentation to update the developer environment in case of any issue. To improve layer consistency, the naming of layer and layer settings of the extension layers has been refactored which may not be backward compatible with existing Vulkan developer environment setup when not using the Vulkan Configurator. Vk_enum_string_helper.h is now a C compatible header file Vk_format_utils.h is now an official SDK deliverable Today LunarG released new Windows, Linux, and macOS SDKs for Vulkan API revision 1.3.268.
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